		var a = qmad.qm0 = new Object();

		// Bump Animation Add On
		a.bump_animation_frames = 10;
		a.bump_distance = 10;
		a.bump_main_direction = "left";
		a.bump_sub_direction = "left";
		a.bump_auto_switch_main_left_right_directions = true;

		// Item Bullets Add On
		a.ibullets_apply_to = "parent";
		a.ibullets_main_image = "";
		a.ibullets_main_image_active = "qmimages/arrow_13.gif";
		a.ibullets_main_image_width = 6;
		a.ibullets_main_image_height = 8;
		a.ibullets_main_position_x = -6;
		a.ibullets_main_position_y = -3;
		a.ibullets_main_align_x = "right";
		a.ibullets_main_align_y = "middle";
		a.ibullets_sub_image = "img/arrow_5.gif";
		a.ibullets_sub_image_active = "img/arrow_5.gif";
		a.ibullets_sub_image_width = 6;
		a.ibullets_sub_image_height = 8;
		a.ibullets_sub_position_x = -12;
		a.ibullets_sub_position_y = -2;
		a.ibullets_sub_align_x = "right";
		a.ibullets_sub_align_y = "middle";

